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| 1. |
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Alice in Action: Computing Through Animation
by Joel Adams
Paperback,
Course Technology Ptr
(August 2006)
List Price: $27.95
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| 2. |
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Tricks of the 3d Game Programming Gurus: Advanced 3d Graphics and Rasterization
by Andre Lamothe
Paperback,
Macmillan Computer Pub
(June 2003)
List Price: $59.99
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| 3. |
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Inside Rhinoceros 4
by Ron K.C. Cheng
Paperback,
Thomson Learning
(April 2008)
List Price: $61.95
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| 4. |
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Game Character Development with Maya
by Anthony Ward
Paperback,
Macmillan Computer Pub
(November 2004)
List Price: $49.99
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| 5. |
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Introductory Techniques for 3-D Computer Vision
by Emanuele Trucco, Alessandro Verri
Hardcover,
Prentice Hall
(February 1998)
List Price: $107.80
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| 6. |
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Direct3D: Professional Reference
by Michael Stein, Eric Bowman, Gregory Pierce
Paperback,
Macmillan Computer Pub
(March 1997)
List Price: $55.00
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| 7. |
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Learning to Program With Alice: Brief
by Wanda P. Dann, Stephen Cooper, Randy Pausch
Paperback,
Prentice Hall
(July 2005)
Other Formats:
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List Price: $50.00
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| 8. |
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Mastering Maya 8
by John Kundert-Gibbs, Dariush Derakhshani, Eric Kunzendorf, Mick Larkins
Paperback,
John Wiley & Sons Inc
(April 2007)
List Price: $49.99
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| 9. |
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Theory of Three-Dimensional Computer Graphics
by L. Szirmay-Kalos (Editor)
Paperback,
Intl Specialized Book Service Inc
(September 1995)
List Price: $28.00
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| 10. |
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Programming Vertex and Pixel Shaders
by Wolfgang Engel
Paperback,
Charles River Media
(September 2004)
List Price: $49.95
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