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  Books > Browse > Subject Category > Computers > Computer Graphics / General > Computer Animation  
753 Books found.
 
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Subject Category > Computers > Computer Graphics / General > Computer Animation
 
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Showing books 1 through 10 of 753:
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1. Programming Microsoft Directshow for Digital Video and Television
by Mark D. Pesce

Paperback, Microsoft Pr (May 2003)
List Price: $49.99
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2. Adobe Flash Cs3 Professional Hands-on Training
by Todd Perkins

Paperback, Addison-Wesley (June 2007)
List Price: $49.99
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3. Macromedia Flash Mx 2004 for Windows and McIntosh: Visual Quickstart Guide
by Katherine Ulrich

Paperback, Addison-Wesley (December 2003)
List Price: $24.99
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4. Alice in Action: Computing Through Animation
by Joel Adams

Paperback, Course Technology Ptr (August 2006)
List Price: $27.95
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5. Game Character Development with Maya
by Anthony Ward

Paperback, Macmillan Computer Pub (November 2004)
List Price: $49.99
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6. Foundation Flash for Designers
by Tom Green, David Stiller

Paperback, Springer-Verlag New York Inc (June 2007)
List Price: $36.99
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7. Learning to Program With Alice: Brief
by Wanda P. Dann, Stephen Cooper, Randy Pausch

Paperback, Prentice Hall (July 2005)
Other Formats: | CD-ROM | Paperback |
List Price: $50.00
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8. Mastering Maya 8
by John Kundert-Gibbs, Dariush Derakhshani, Eric Kunzendorf, Mick Larkins

Paperback, John Wiley & Sons Inc (April 2007)
List Price: $49.99
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9. Macromedia Flash Mx 2004 Game Design Demystified
by Makar, Ben Winiarczyk

Paperback, Macmillan Computer Pub (March 2004)
List Price: $49.99
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10. The Essential Blender: The Official Guide to 3d Creation With the Blender Open Source Suite
by Roland Hess, Roland Hess (Editor), Blender Foundation

Book, No Starch Press (September 2007)
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